Everything is almost ready for the 4th Transnational Project Meeting planned in Lublin (Poland) in October 2021 by the WSEI University, the Polish partner of the “Gaming as Social Skills Learning Tool” Erasmus Plus project.
Unfortunately, the COVID-19 pandemic forced the consortium to work remotely until now, developing the project activities with online meetings and the use of shared folders on Google Drive.
Now, for the first time the partners from Italy, Norway, Spain, Poland, Turkey will physically meet to discuss the project development, the realized outputs (IO1 - Mapping strategy and IO2 - Good Practice. Methodology pack and good practice handbook for “Gaming as social skills learning tool” - still ongoing), the preparation of the dissemination events and the postponed Learning Teaching Training that will be held in Soverato (Italy) in February-March 2022.
Also the E-coach seminar planned for September 2021 and the 6 gaming sessions organized by each organization (October-November 2021) , in which gamers can physically meet and test their social competences, have been postponed after the TPM4 giving the chance to the organizations to first meet in Poland and plan activities defining a new timeline to follow and understanding all the needs of the target group chosen.
In February-March 2022, the Associazione JUMP - Gioventù in riSalto from Soverato will be ready to host a big group of gamers and youth leaders for the Learning Teaching Training activities, very important for the evaluation of the intellectual outputs realized and to test the effect of project tools and their efficiency.
Written by
Ylenia Azzaro - JUMP Team
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