JUMP ACADEMY24 gen 2022Tempo di lettura: 2 minGaming as Social Skills Learning Tool K2 project - the 6 gaming sessions and next steps!The series of 6 online meetings foreseen by the K2 Erasmus Plus project "Gaming as Social Skills Learning Tool", of which the JUMP...
JUMP ACADEMY15 set 2021Tempo di lettura: 1 minGSSLT - the upcoming Transnational Project Meeting in Poland and project developmentEverything is almost ready for the 4th Transnational Project Meeting planned in Lublin (Poland) in October 2021 by the WSEI University,...
JUMP ACADEMY4 ago 2021Tempo di lettura: 2 minOne year of the GSSLT project! - Making the point and the upcoming stepsIt’s been a year since the KA2 Strategic Partnership for Innovation in the Field of Youth “Gaming as Social Skills Learning Tool” started...
JUMP ACADEMY25 mag 2021Tempo di lettura: 1 minESPORTS: a new reality for communication and socializationFrom 2019, according to a research by Aesvi and Nielsen, in Italy more than a million people between 16 and 40 years old have been...
JUMP ACADEMY19 mag 2021Tempo di lettura: 1 minFrom the Gaming Marketing to the Social Gaming Nowadays the global market is flooded with influencers, youtubers and opinion-makers and the market demand is changing. Working in the...
JUMP ACADEMY27 apr 2021Tempo di lettura: 2 minSurvey on preparing young people for everyday life in societyLearning throughout life is an active process of great importance in the 21st century. However, does the same apply for learning about...