JUMP ACADEMY25 mag 2021Tempo di lettura: 1 minESPORTS: a new reality for communication and socializationFrom 2019, according to a research by Aesvi and Nielsen, in Italy more than a million people between 16 and 40 years old have been...
JUMP ACADEMY20 mag 2021Tempo di lettura: 1 minSocial benefits of video gamesAccording to latest research studies, playing video games is considered a social activity with social benefits which boosts learning,...
JUMP ACADEMY19 mag 2021Tempo di lettura: 1 minFrom the Gaming Marketing to the Social Gaming Nowadays the global market is flooded with influencers, youtubers and opinion-makers and the market demand is changing. Working in the...